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On to Round Two, where the Chicago Bulls (a surprising two-seed) await. Al Horford led the Celtics with 31 points(!) in a 108-104 victory in Game 3, while Schröder and Marcus Smart led the team in scoring in Games 6 and 7, respectively.Īnd then, satisfyingly, the Celtics showed up to Game 7 and ran Milwaukee off the court. It was largely a very close affair, with four of the seven games coming down to the wire, and the Celtics enjoyed a number of big performances from unlikely contributors. Now this, I did not expect! The Celtics get to play giant-slayer, downing the defending champs in a tense seven-game series. The Milwaukee Bucks await in the first round of the playoffs. Tatum makes third team All-NBA, but no other awards attention comes Boston’s way. Despite significantly improving their point differential from the last sim (+4.4), they finish a game worse at 44-38 and end up claiming the sixth seed in the conference. The Celtics hustle backwards in the closing months of the season. Tatum wins the Three-Point Contest, which is something I would very much like to see in real life this season. Somehow this game loves and hates Jaylen in equal measure. Seriously, this is two consecutive sims where he shot like Kevin Durant and didn’t get an invite to Cleveland. However, despite shooting every bit as well as the first time, Jaylen Brown is snubbed once again. Jayson Tatum makes the All-Star roster, of course. The All-Star break arrives, and the Celtics have cooled a bit. Dennis Schröder, meanwhile, still provided some steady scoring, but the red hot three-point shooting he showed in the first sim regressed down to a. The sim was a lot more kind to Richardson this time around, as he started out the season shooting a much more palatable.
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Notably, our newly installed Richardson Rule actually did not come into play here. That’s a figure more befitting of a team that could make some noise in the playoffs. Most notable, though, is the point differential: after clawing their way to a +2.4 in the first attempt, this team is rocking a +7.1 over two months into the season. By the end of December, they sat at 21-15, third in the Eastern Conference. This was a significantly better Celtics team than the one we saw in the first sim. Not to spoil anything, but let me tell you, this one was a wild ride. We’re gonna scrap the month-by-month breakdown this time and just hit the most noteworthy points before we get to the playoffs. A few minor tweaks to the minutes distribution in the rotation, and we’re good to go. A more minor change is that we’re setting our third scoring option to “no preference,” in the hopes that it will diversify the offense a little bit. Call it the Richardson Rule Richardson was so bad through two-thirds of that first sim that he simply would not have held onto a starting role for as long as he did. But this time, I will be able to alter the lineup as I see fit. In fact, let me pull up the game really quick. I guarantee you I could turn Josh Richardson into Draymond Green with minimal effort. I kicked around the idea of allowing myself to make a deal or two at the trade deadline, but ultimately decided against it for the same reason. Unfortunately, that means no more Atlanta Super Hawks, but the trade logic is just too warped in 2K for it to give us a believable sim. For starters, the AI will no longer be able to make trades. Let’s review the changes we’re making to this sim. We’ve got a gameplan set up and we’re gonna see how much the team can improve. Well, today we are back in the lab and ready to put together a more successful (virtual) Celtics season. In case you missed it, you can check it out here - in short, it ended a little anticlimactically. A few days ago, we ran an NBA 2K22 sim to see how the game feels about the 2021-22 Boston Celtics.